Posts Tagged ‘xplane’

learning from ILS

Wednesday, July 30th, 2008

ILS, the Instrument Landing System, is a pretty nifty set of radio antennas installed in some airports to assist with, as the name suggests, landing. I could spend pages describing in HAM geek-speak how fascinating the radio science is behind the various sections of ILS are. But I’ll spare you the technical details, which you can find here, here, and here.

In essence, the ILS signals that are radiated from a runway spread out in a 3D pattern. There are the localizer signals, which give you left and right guidance, the glideslope signals, which essentially tell you up and down, and various marker beacons that notify you how far you are from the start of the runway, often known as the outer marker (OM), the middle marker (MM), the inner marker (IM), and sometimes the back course marker (BCM). With all these radios shouting various things at your airplane, if you tell it to listen to them (i.e. tune NAV1 to the ILS frequency), you almost can’t help but make a good landing.

I, on the other hand, suck at landings. Thankfully I only suck at them in X-Plane so far. Watching the VASI, the row of lights that helps give you the visual on your glideslope, is obviously useful. But without having actually flown anything in real life, I wasn’t sure what a good landing was like in the sim. I found myself cutting the power, lowering the flaps in sections on the approach, and praying as I lined myself up properly.

Prayer may be the friend of a pilot, but the hand of God alone hasn’t landed any planes that I know of.

Then it hit me. Why couldn’t X-Plane teach me? I started sifting through the X-Plane documentation and forums to find out how to use the Autopilot and ILS. And wouldn’t you know it, the first time I tried it, after setting myself up in a 747 at 10nm from San Fran’s KSFO airport landing ILS on runway 28L (the approach over the bay is rather beautiful), it worked like a charm.

Reality check time. I certainly don’t think I’ll be flying 747’s. Nor do I think I’ll be landing on 28L at KSFO any time. So why go through this? Well, by using the Autopilot with the ILS, X-Plane taught me what the ‘right’ way to land ‘felt’ like. By ‘right’ way, I mean riding the ideal glideslope, perfectly centered on the runway. Given the lack of physical sensations in the sim, I wasn’t exactly sure what a smooth landing should be like.

After doing it a couple times with the 747 in various weather conditions, setting the glass cockpit display to show me the control surface deflections (the little meters that show you the elevator, aileron and rudder statuses) and watching how the Autopilot used the controls to counteract the various winds, I felt like I spent an hour learning more than I’ve learned thus far about landings.

I then set the weather to clear and loaded the Cessna 172. NAV1 was set for the ILS (I think it’s 109.55 on KSFO’s 28L), and I watched my VOR head like a hawk, kept my eyes on the VASI, corrected my glideslope according to the VOR/VASI information, eased back the throttle, and let the flaps down bit by bit on the approach. As the back wheels kissed the runway (without bouncing) I eased forward on the stick. The front wheel landed, and I braked.

My first real landing. In a simulator. Far from picture perfect, and I’m certain there are a million more things I need to do during a landing. But as I shut down the computer that evening I realized how much I learned in those few hours. Even if only a little bit of it will spill over into the real world, it’s a little bit more than I knew before.

For the next few nights, it’s landings, landings, and more landings, with and without ILS. I hope my neighbors aren’t disturbed by the late-night airplane sounds…

from kmdw to kdpa, my first sim flight

Wednesday, July 9th, 2008

Ok, in reality, I’m not sure you can fly like the crow from Midway to DuPage airport. Something tells me there are all sorts of airspace restrictions involved in that trip, and I’m sure I’ll learn about that in the future, but I did it in a Cesna 172 in X-Plane last night.

I was amazed by the scenery. I dialed in DuPage’s VOR (which I think I understand how to use) and combined with what I knew about the approximate heading, I made the trip with no problems. I spotted Fermilab’s rings before I saw the runways, but hey, landmarks are good right? Unfortunately my landing was crap and bouncy. I had the sim checking the real-time weather, so rain and crosswind were just part of the reality of the experience.

What amazed me most was how immersed I became. I have a 24″ iMac, so the screen is pretty stellar, but between watching the panel and trying to navigate over land, I completely lost track of time. If X-Plane wasn’t set to sync sim time with real time, and thus follow the setting sun, I would have been flying for hours and hours last night. But when it got dark out (and in the sim) I figured it was a good time to call it quits.

However, before the sun set, I did play around with the built in 747. Really a breeze to get off the ground compared to the Cessna (like I know how to really fly…). I sorted out the autopilot and the flight computer, but my only complaint is that the text input to the flight computer sucks. You have to type with the mouse by clicking on letters and numbers. I wish there were a way to switch to a keyboard interface for that.

So far I’m extremely pleased with my purchase. For sheer sightseeing purposes, I think I’m going to fly from Vegas to Death Valley tonight. In X-Plane, of course.

they’re here

Tuesday, July 8th, 2008

X-Plane DVD's

My X-Plane DVD’s have arrived here at work. The only downside, not that there is one, is that today I’ll be thinking about the hours I’m going to spend at home flying tonight. I must try and focus on work, but my mind is going to be in the sky, virtual or otherwise.

the sims

Wednesday, July 2nd, 2008

No, not the Maxis Game that so many people around the world seem to love. I’m talking about flight simulators. I figure they are better than nothing right now, and right now I gotta whole lotta nothing, so why not try and at least learn what some of the dials and levers on the control panels do.

I’ve been playing with two on my iMac. X-Plane, which seems to be a stunning demo, and Flight Gear, which crashes frequently or just plain fails to start up. I suspect the Flight Gear software needs some configuration which I just haven’t had the time to dig into yet, but X-Plane seems far superior for the moment. I haven’t taken the plunge and dropped the $60 for it, but it appears to be a pretty damn good piece of software and I may just get it.

I did, however, buy a Logitech Extreme 3D Pro Joystick. This is the first time in over 20 years I’ve used a joystick on my home computers, and boy have they come a LONG way since then! I chose to spend a quick $45 at Best Buy on one because the alternatives, the CH Products, while sexy and luring with their siren calls, are out of my price range for the moment. My money is going to be better spent getting airborne than chairborne (did I just make up a word for flight-sim practice there?). Plus, I don’t know what I’ll be flying regularly, and I suspect if I settle into one style of plane or another, I’ll want a coordinating joystick/pedal setup at home for more practice time.

I’m not kidding myself. At home, on my own machine, I’m not going to learn how to fly. But I see the potential, especially in X-Plane (and perhaps Flight Gear) to learn how to navigate. After spending hours reading the Stoenworks aviation pages, navigation in the air actually makes sense to me. I’m also a HAM radio guy (kc9iem) so the prospect of working VOR’s and such from above seems utterly fascinating. Of course, I’m reading mutterings around the ‘net that GPS is going to blow all that radio tech away, but who knows. In any case, the very elegant ways that navigation can be done seem utterly logical to me.

It’s funny. For the last week I’ve been looking up at the sky more than I ever remember. And every time I do, I smile.